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Modified on 2011/09/20 10:50
by
capi3101
Categorized as
Starflight 3
Modules, Interfaces and Engines
Project Standards
Starflight 3: Game/Technical Design Document and Reference Guide (Public Version)
Resources
Starflight 3: Game/Technical Design Document and Reference Guide (Public Version)
sf1latitude
sf1longitude
sf1volume
sf1techfile
SFI Forthought Programming Language
sf1techinstance
7.2.2: Starship Systems and Equipment
7.4: Non-Canonical Starship Catalog
The Starflight Role-Playing Game
Modules, Interfaces and Engines
Project Standards
Starflight 3: Game/Technical Design Document and Reference Guide (Public Version)
Resources
Starflight 3: Game/Technical Design Document and Reference Guide (Public Version)
(10)
»
sf1volume
»
Concluding Thoughts
»
Campaign Data
[X]
»
7.3: Starflight Starship Catalog
»
SFI Technical Documentation
»
sf1latitude
»
sf1longitude
»
sf1techfile
»
SFI Forthought Programming Language
»
sf1techinstance
»
sf1volume
»
Concluding Thoughts
»
Campaign Data
This section of the design document has been removed from this version of the design document for the following reasons:
This portion of the master document is particularly spoiler heavy. Were the information contained herein to become public knowledge, it would make the game particularly easy to understand/beat. This has been hidden for the sake of the eventual enjoyment of our end users.
This portion of the master document is currently in flux. While a plot, information on player units, races and their units, in-game objects and bestiaries are currently part of the master document, the plot is in the process of being revised; it is likely that the plot contained in the master document will have changed substantially from what is currently there. This portion has been suppressed to prevent unnecessary duplication of what may be incorrect information.
The information contained herein is available to full members of the Starflight III project through the private wiki. To join the project, visit the ICC forums at http://icc.starflight3.org and request access. The project is in particular need of coders and artists as of this writing.
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