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Starflight 3: Game/Technical Design Document and Reference Guide (Public Version)

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Modified on 2011/09/20 11:26 by capi3101 Categorized as Starflight 3
Begun on Thursday, November 4, 2009
Public Version posted on Wednesday, September 21, 2011
Compiled by Stephen A. Rogers, Jonathan Kelly, et al.



"Vision without strategy is merely hallucination." -Steve Gladen
"Where there is no vision, the people perish" - Proverbs 29:18



Introduction


Campaign Data

Modules, Interfaces and Engines


Development Phases


Resources



Concluding Thoughts

NEXT: Introduction
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