
Content in this article may be unofficial or break with Starflight canon.
The Starflight Universe has grown since its initial creation in the mid- to late-1980s. Aside from the two original games, it has generated a ton of fan fiction and several spin-off projects, and is considered a spiritual forerunner of the classic game
Star Control II: The Ur-Quan Masters. While original games focused a bit on the idea of the ship-as-player character, SFRPG tries to focus more on individual-as-character. After all, without peoples and governments to populate a universe, it'd be a pretty boring universe.
This section takes a look at some of the characters that have been introduced into the Starflight Universe, including those introduced as part of the original games (either those from the documentation or the cluebooks), as well as some characters that were created specifically for fan fiction stories. The profiles for the characters include game statistics for each character, so that they can be included in an adventure or campaign as an NPC, as well as some background information about each character when possible. When included in an adventure, a GM should feel free to adjust the stats (in particular, the equipment) as needed to better suit their needs.
Crew of the ISS Intrepid
In 4618, Interstel's Starship Research and Design division began making plans for an advanced starship prototype incorporating new technological advances and equipment developed since the initial launch of
Hyperion and her sister ships. Among the advances incorporated into the design were a larger vehicle storage bay as well as a new latching system on several external docking ports that would allow for the ejection of add-ons while the ship was still in operation. Approval for construction of a prototype was received from Corporate Headquarters by sixth month, and two months later principal construction of the ship began. The prototype ship of this class was eventually christened ISS
Intrepid and was launched on 4620-5-1 under the command of Captain Max Zarfleen. Nothing noteworthy happened during
Intrepid's initial tour of duty other than a highly successful shakedown cruise. Within five years, Interstel was using the
Intrepid-class as their sole class of starship.
It should be noted that there are some curious rumors that surfaced even prior to the launch of
Intrepid, regarding an allegedly top-top-secret project known as "Project Flying Dutchman". If the rumors are to be believed, a crippled ISS
Intrepid was blown back five months prior to her launch containing vital information that ultimately helped Arth in the destruction of the Crystal Planet. Such an event is, of course, patently impossible due to the chrono-logic involved (if Interstel captains had picked up the artifacts listed in the future
Intrepid's logs, they wouldn't have been there for Captain Zarfleen and company to find). Still, the rumor persists, sometimes with an "alternate universe" version and explanation of these alleged events. Naturally, Interstel's Board of Directors has repeatedly denied any such nonsense ever occurring.
Max Zarfleen
Max Zarfleen| Species: Human | Billet: CO, ISS Intrepid | Gender: Male |
| Height: 1.9 m | Mass: 100 kg | Handedness: Right |
| Birth Date: 21-4-4582 (Age 38; Adult) | Initiative: +5 |
| Attack Bonuses - Melee: +4; Ranged: +5 | Saves - Fortitude: +5, Reflex: +9, Willpower: +12 |
| HP/NHP: 60 | HD/THD/FHD: 54/54/50 | SI: 80 |
| Power: 33 | Finesse: 40 | Physique: 50 | Intellect: 57 | Acumen: 73 | Charm: 79 |
Three-Dimensional Maneuvers: 10 Brawling: 18 Lifting: 5 | Dodge: 20 Dexterous Maneuvers: 15 Hiding and Seeking: 5 | Concentration: 25 Stamina: 15 Recuperation: 10 | Knowledge: 20 Cunning: 25 Resourcefulness: 12 | Perception: 30 Performance: 25 Survival: 18 | Personality: 20 Leadership: 34 Diplomacy: 25 |
| Command: 90/150 | Science: 250/250 | Navigation: 200/230 | Engineering: 200/220 | Communications: 200/230 | Medicine: 200/200 |
Inspire: 30 Battle Tactics: 20 Coordination: 25 Experience: 5 Security: 10 | Biology: 30 Starship Technology: 5 Vehicle Technology 5 Planetology: 10 Astronomy: 20 Geology: 25 Archaeology: 30 Anthropology 50 Sensor Use: 70 Meteorology: 5 | Astrogation: 15 Orientation: 10 Marksmanship: 10 Ballistics: 10 Combat Maneuvers: 50 Starship Piloting: 15 Vehicle Piloting: 15 Evasive Maneuvers: 40 Targeting: 35 | Metallurgy: 25 Applied Relativity 15 Electromagnetism: 30 Nuclear Physics: 35 Jury Rig: 40 Damage Control: 55 | Alpha Sector Languages: 25 Jam: 20 Bluff: 35 Intimidation: 30 Distress: 20 Negotiation: 20 Gather Information: 50 | Intensive Care: 35 Long Term Care: 25 Toxicology: 45 Pathology: 15 Psychology: 60 Primatology: 5 Entomology: 5 Herpetology: 5 Herbology: 5 |
| Traits: Discipline +5; Reflexes +5; Quick Draw +5; Honest -10; Impulsive -5 |
| Equipment: Military Dress Uniform, Military Service Uniform, Boots, Duty Holster, Wallet, Debit Chit, Deluxe Chronometer, Starfaring Age Wilderness Pack Four - Personal (Backpack (Wilderness), Hip Pack, Bedroll, Flashlight (Domestic), Small Battery, Matches, Canteen, P-Ration, Duct Tape (Mini Roll), Mechanical Lubricant, Thermos Bottle, Fire Jelly Can), Class Two Phased Beam Laser. TEC 40; Cash 0.37 MU. |
| Notes: Captain Zarfleen graduated from New Oxford University at Pelinoriat, Arth. Prior to his graduation, he signed up for an Interstel sponsorship and was so already involved with the company. Based on his excellent academic record and the need for an inexperienced commander (for a "control case"), he was selected as the Captain of the new prototype starship ISS Intrepid in 4619. Due to the academic calendar, Captain Zarfleen did not finally graduate until the fourth month of 4620 and his ship didn't launch until fifth month, a full five months after the launch of the second fleet. |
Weylan McGuin
Weylan McGuin| Species: Human | Billet: SciO, ISS Intrepid | Gender: Male |
| Height: 2.0 m | Mass: 120 kg | Handedness: Right |
| Birth Date: 7-10-4583 (Age 36; Adult) | Initiative: +5 |
| Attack Bonuses - Melee: +5; Ranged: +5 | Saves - Fortitude: +5, Reflex: +5, Willpower: +7 |
| HP/NHP: 60 | HD/THD/FHD: 55/55/50 | SI: 60 |
| Power: 50 | Finesse: 50 | Physique: 50 | Intellect: 75 | Acumen: 75 | Charm: 75 |
Three-Dimensional Maneuvers: 25 Brawling: 10 Lifting: 15 | Dodge: 10 Dexterous Maneuvers: 25 Hiding and Seeking: 15 | Concentration: 25 Stamina: 10 Recuperation: 15 | Knowledge: 30 Cunning: 20 Resourcefulness: 25 | Perception: 30 Performance: 25 Survival: 20 | Personality: 25 Leadership: 20 Diplomacy: 30 |
| Command: 50/150 | Science: 250/250 | Navigation: 30/200 | Engineering: 30/200 | Communications: 30/200 | Medicine: 30/200 |
Inspire: 10 Coordination: 20 Experience: 15 Security: 5 | Biology: 20 Starship Technology: 40 Vehicle Technology: 20 Planetology: 45 Astronomy: 20 Geology: 20 Archaeology: 35 Anthropology: 10 Sensor Use: 20 Meteorology: 20 | Orientation: 10 Vehicle Piloting: 15 Evasive Maneuvers: 5 | Metallurgy: 10 Applied Relativity 5 Synthesize: 15 | Alpha Sector Languages: 10 Negotiation: 5 Gather Information: 15 | Long Term Care: 15 Toxicology: 10 Primatology: 5 |
| Traits: Math Expert +20; Allergic (Pollen) -5; Overconfident -5; Obsessed (Research) -10 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Chronometer, Science Officer's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Environmental Scanner, Science Kit). TEC 37; Cash: 9.92. |
Notes: Commander McGuin was recruited by Interstel in 4619, and ultimately selected as the executive officer of ISS Intrepid by Captain Zarfleen in third-month of 4620 based on his high scientific aptitude.
This character's first name is conjectural; it is never explicitly mentioned in Captain Zarfleen's logs or in any other canonical materials in the Starflight Universe. |
Phenocti
Vok Phenocti| Species: Veloxi | Billet: NavO, ISS Intrepid | Gender: Male |
| Height: 1.53 m | Mass: 50 kg | Handedness: Upper-Right |
| Birth Date: 28-2-4595 (Age 25; Adult) | Initiative: +3 |
| Attack Bonuses - Melee: +9; Ranged: +9 | Saves - Fortitude: +6, Reflex: +7, Willpower: +5 |
| HP/NHP: 80 | HD/THD/FHD: 57/57/50 | SI: 90 |
| Power: 70 | Finesse: 70 | Physique: 60 | Intellect: 50 | Acumen: 50 | Charm: 50 |
Three-Dimensional Maneuvers: 30 Brawling: 25 Lifting: 15 | Dodge: 25 Dexterous Maneuvers: 30 Hiding and Seeking: 15 | Concentration: 20 Stamina: 25 Recuperation: 15 | Knowledge: 25 Cunning: 10 Resourcefulness: 15 | Perception: 25 Performance: 15 Survival: 10 | Personality: 25 Leadership: 15 Diplomacy: 10 |
| Command: 50/150 | Science: 30/200 | Navigation: 250/250 | Engineering: 50/250 | Communications: 0/100 | Medicine: 0/100 |
Battle Tactics: 15 Coordination: 5 Experience: 10 Security: 20 | Vehicle Technology: 10 Astronomy: 5 Sensor Use: 15 | Astrogation: 40 Orientation: 30 Marksmanship: 20 Ballistics: 20 Combat Maneuvers: 20 Starship Piloting: 35 Vehicle Piloting: 25 Stealth: 20 Evasive Maneuvers: 20 Targeting: 20 | Metallurgy: 5 Mechanics: 10 Jury Rig: 15 Damage Control: 20 | N/A | N/A |
| Traits: Navigational Sense +5; Senses (Sight) +5; Senses (Sound) +5; Overconfident -15. |
| Equipment: Military Working Uniform, Civilian Casual Outfit, Boots, Pocket Holster, Wallet, Debit Chit, Chronometer, Class One Phased Beam Laser, Class Two Blade, Navigator's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Hand-held Global Navigation/Triangulation System, Compass). TEC 35; Cash: 0.59. |
Notes: Navigator Phenocti was recruited by Interstel in 4619, and ultimately selected as the flight navigation officer of ISS Intrepid by Captain Zarfleen in third-month of 4620.
Phenocti is only one of three Veloxi in the Starflight Universe ever to be given a first name. |
Vetufixi
Pushti Vetufixi| Species: Veloxi | Billet: EngO, ISS Intrepid | Gender: Male |
| Height: 1.6 m | Mass: 52.5 kg | Handedness: Upper-Right |
| Birth Date: 24-10-4598 (Age 21; Adult) | Initiative: +3 |
| Attack Bonuses - Melee: +6; Ranged: +7 | Saves - Fortitude: +7, Reflex: +7, Willpower: +5 |
| HP/NHP: 80 | HD/THD/FHD: 57/57/50 | SI: 90 |
| Power: 60 | Finesse: 70 | Physique: 70 | Intellect: 50 | Acumen: 50 | Charm: 50 |
Three-Dimensional Maneuvers: 15 Brawling: 20 Lifting: 25 | Dodge: 25 Dexterous Maneuvers: 30 Hiding and Seeking: 15 | Concentration: 25 Stamina: 30 Recuperation: 15 | Knowledge: 15 Cunning: 10 Resourcefulness: 25 | Perception: 25 Performance: 15 Survival: 10 | Personality: 25 Leadership: 15 Diplomacy: 10 |
| Command: 50/150 | Science: 30/200 | Navigation: 50/250 | Engineering: 250/250 | Communications: 0/100 | Medicine: 0/100 |
Inspire: 20 Coordination: 15 Experience: 10 Security: 5 | Vehicle Technology: 10 Geology: 5 Sensor Use: 15 | Orientation: 10 Vehicle Piloting: 15 Targeting: 5 | Metallurgy: 20 Applied Relativity: 20 Weaponry: 20 Electromagnetism: 20 Nuclear Physics: 45 Mechanics: 30 Synthesize: 20 Jury Rig: 35 Damage Control: 40 | N/A | N/A |
| Traits: Mechanical Sense +5; Math Expert +5; Wealth -5; Luck -5. |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Class One Phased Beam Laser, Engineer's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Engineering Toolkit). TEC 33; Cash: 1.55. |
Notes: Engineer Vetufixi was recruited by Interstel in 4619, and ultimately selected as the chief engineering officer of ISS Intrepid by Captain Zarfleen in third-month of 4620 based on an exceptionally high engineering aptitude (even for a Veloxi).
Vetufixi is only one of three Veloxi in the Starflight Universe ever to be given a first name. |
Falerion
Falerion| Species: Elowan | Billet: ComO, ISS Intrepid | Gender: Hermaphrodite |
| Height: 1.5 m | Mass: 44 kg | Handedness: Left |
| Birth Date: 6-4-4511 (Age 109; Adult) | Initiative: +9 |
| Attack Bonuses - Melee: +2; Ranged: +1 | Saves - Fortitude: +2, Reflex: +1, Willpower: +9 |
| HP/NHP: 20 | HD/THD/FHD: 49/46/48 | SI: 20 |
| Power: 20 | Finesse: 10 | Physique: 20 | Intellect: 80 | Acumen: 90 | Charm: 80 |
Three-Dimensional Maneuvers: 15 Brawling: 0 Lifting: 5 | Dodge: 0 Dexterous Maneuvers: 10 Hiding and Seeking: 0 | Concentration: 15 Stamina: 0 Recuperation: 5 | Knowledge: 35 Cunning: 25 Resourcefulness: 20 | Perception: 30 Performance: 35 Survival: 25 | Personality: 25 Leadership: 20 Diplomacy: 35 |
| Command: 50/150 | Science: 10/150 | Navigation: 30/200 | Engineering: 10/150 | Communications: 250/250 | Medicine: 50/250 |
Inspire: 10 Coordination: 20 Experience: 15 Security: 5 | Anthropology 10 | Vehicle Piloting: 15 Stealth: 10 Evasive Maneuvers: 5 | Damage Control: 10 | Alpha Sector Languages: 55 Jam: 35 Bluff: 30 Intimidation: 20 Distress: 40 Negotiation: 25 Gather Information: 45 | Intensive Care: 10 Pathology: 15 Psychology: 20 Herbology: 5 |
| Traits: Temper +10; Linguistic Sense +5; Memory +5; Curious -10 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Communications Officer's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Large Battery x2, Matches, Canteen, P-Ration, Translator, Distress: Beacon). TEC 36; Cash: 13.15. |
| Notes: Lieutenant Falerion was recruited by Interstel in 4619, and ultimately selected as communications officer of ISS Intrepid by Captain Zarfleen in third-month of 4620 based on a strong linguistic sense. Falerion has three vines providing motor control; two of these vines are located on her right-hand side. She is described as being good at solving any disagreements amongst the crew, and like Doctor Bethamial she objects to abject theft, particularly "grave robbing". |
Bethamial
Bethamial| Species: Elowan | Billet: MedO, ISS Intrepid | Gender: Hermaphrodite |
| Height: 1.35 m | Mass: 40 kg | Handedness: Lower-Right |
| Birth Date: 8-6-4482 (Age 137; Adult) | Initiative: +9 |
| Attack Bonuses - Melee: +1; Ranged: +2 | Saves - Fortitude: +2, Reflex: +2, Willpower: +8 |
| HP/NHP: 20 | HD/THD/FHD: 50/47/48 | SI: 20 |
| Power: 10 | Finesse: 20 | Physique: 20 | Intellect: 90 | Acumen: 80 | Charm: 80 |
Three-Dimensional Maneuvers: 0 Brawling: 0 Lifting: 10 | Dodge: 0 Dexterous Maneuvers: 15 Hiding and Seeking: 5 | Concentration: 15 Stamina: 5 Recuperation: 0 | Knowledge: 35 Cunning: 30 Resourcefulness: 25 | Perception: 35 Performance: 25 Survival: 20 | Personality: 35 Leadership: 20 Diplomacy: 25 |
| Command: 50/250 | Science: 10/150 | Navigation: 30/200 | Engineering: 10/150 | Communications: 50/250 | Medicine: 50/250 |
Inspire: 10 Battle Tactics: 5 Coordination: 15 Experience: 20 | Sensor Use: 10 | Orientation: 10 Vehicle Piloting: 15 Evasive Maneuvers: 5 | Synthesize: 10 | Bluff: 5 Intimidation: 10 Distress: 15 Gather Information: 20 | Intensive Care: 40 Long Term Care: 25 Toxicology: 20 Pathology: 35 Psychology: 20 Primatology: 20 Entomology: 20 Herpetology: 20 Herbology: 20 Xenobiology: 30 |
| Traits: Temper +10; Education +10; Nerves +5; Creed (No Harm) -15 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Doctor's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Medical Kit). TEC 32. Cash: 9.15. |
| Notes: Doctor Bethamial was recruited by Interstel in 4619 straight out of medical school, and ultimately selected as chief medical officer of ISS Intrepid by Captain Zarfleen in third-month of 4620. Bethamial has three vines providing motor control; two of these vines are located on her right-hand side. She is described as being a storyteller, singer and comic, and is noted by Captain Zarfleen as being particularly graceful. Like Lieutenant Falerion, she objects to abject theft, particularly "grave robbing". |
Crew of the ISS Buttershark
There is perhaps no starship in Arth's history as celebrated as a little
Intrepid-class craft called
Buttershark. Originally mistakenly named
Butterfish, she was one of the ships of the third fleet launched from Starport Outpost One in 4640. Her crew would ultimately be responsible for eliminating the presence of the Uhl's offspring from the Delta Sector, freeing the Umanu from mental enslavement, enabling the widespread distribution of shyneum, and indirectly assuring Arth's success in the attempted Spemin invasion of 4641. During her travels,
Buttershark visited every race of the Delta Sector, visited the past twice, and became the first Interstel starship equipped with Leghk technology. Her story was chronicled by the ship's Thrynn communications officer, who for unknown reasons published the tale anonymously. She was retired after successfully completing her mission and donated as a museum ship in 4642, her remaining crew going their own separate ways.
Phloon De Lux
Phloon De Lux| Species: Human | Billet: CO, ISS Buttershark | Gender: Male |
| Height: 1.7m | Mass: 100 kg | Handedness: Right |
| Birth Date: 3-8-4604 (Age 35; Adult) | Initiative: +5 |
| Attack Bonuses - Melee: +6; Ranged: +10 | Saves - Fortitude: +6, Reflex: +7, Willpower: +8 |
| HP/NHP: 60 | HD/THD/FHD: 57/57/50 | SI: 95 |
| Power: 37 | Finesse: 70 | Physique: 60 | Intellect: 91 | Acumen: 86 | Charm: 123 |
Three-Dimensional Maneuvers: 12 Brawling: 20 Lifting: 5 | Dodge: 25 Dexterous Maneuvers: 15 Hiding and Seeking: 30 | Concentration: 30 Stamina: 15 Recuperation: 15 | Knowledge: 30 Cunning: 36 Resourcefulness: 25 | Perception: 35 Performance: 31 Survival: 20 | Personality: 35 Leadership: 43 Diplomacy: 45 |
| Command: 130/150 | Science: 90/280 | Navigation: 100/200 | Engineering: 80/170 | Communications: 60/220 | Medicine: 100/150 |
Inspire: 30 Battle Tactics: 15 Coordination: 30 Experience: 20 Security: 35 | Biology: 10 Geology: 5 Archaeology: 25 Anthropology 10 Sensor Use: 40 | Orientation: 20 Combat Maneuvers: 20 Vehicle Piloting: 25 Stealth: 5 Evasive Maneuvers: 25 Targeting: 5 | Mechanics: 15 Synthesize: 10 Jury Rig: 20 Damage Control: 35 | Bluff: 10 Intimidation: 5 Negotiation: 25 Gather Information: 20 | Toxicology: 25 Pathology: 10 Psychology: 45 Primatology: 20 |
| Traits: Reputation +5; Luck +5; Greed -5; Tightwad -5 |
| Equipment: Military Working Uniform, Shoes, Duty Holster, Wallet, Debit Chit, Chronometer, Communications Officer's Pack - Personal (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Large Battery x2, Matches, Canteen, P-Ration, Translator, Distress: Beacon), Class Three Phased Beam Laser. TEC 39; Cash 0.08. |
Notes: Phloon De Lux was the captain of ISS Buttershark during her tour in the Delta Sector. Originally joining up with the intention of getting a job as a trader, Phloon was offered a starship command based due to a personnel shortage upon enlistment. He is noted for gathering up his initial crew within four hours of his own recruitment. While he did lack many of the qualities Interstel normally looks for in selected starship captains, Phloon proved to be a capable leader and an excellent merchant.
Phloon ultimately died in the final showdown with the Uhl. The stats presented here may be used for any campaign set during the Delta Sector Campaign (4640). |
Slim
Louis "Slim" Mathers| Species: Human | Billet: SciO, ISS Buttershark | Gender: Male |
| Height: 1.6 m | Mass: 70 kg | Handedness: Right |
| Birth Date: 25-1-4615 (Age 24; Adult) | Initiative: +5 |
| Attack Bonuses - Melee: +3; Ranged: +4 | Saves - Fortitude: +5, Reflex: +4, Willpower: +4 |
| HP/NHP: 60 | HD/THD/FHD: 54/54/50 | SI: 60 |
| Power: 33 | Finesse: 43 | Physique: 57 | Intellect: 75 | Acumen: 48 | Charm: 62 |
Three-Dimensional Maneuvers: 18 Brawling: 5 Lifting: 10 | Dodge: 8 Dexterous Maneuvers: 20 Hiding and Seeking: 15 | Concentration: 25 Stamina: 12 Recuperation: 20 | Knowledge: 30 Cunning: 20 Resourcefulness: 25 | Perception: 23 Performance: 15 Survival: 10 | Personality: 20 Leadership: 15 Diplomacy: 27 |
| Command: 10/150 | Science: 210/210 | Navigation: 60/170 | Engineering: 90/140 | Communications: 20/210 | Medicine: 20/210 |
| Coordination: 10 | Biology: 20 Starship Technology: 25 Vehicle Technology 20 Planetology: 10 Astronomy: 10 Geology: 20 Archaeology: 30 Anthropology 15 Sensor Use: 45 Meteorology: 15 | Orientation: 20 Vehicle Piloting: 25 Stealth: 5 Evasive Maneuvers: 10 | Metallurgy: 25 Applied Relativity 15 Electromagnetism: 5 Nuclear Physics: 10 Synthesize: 25 Quantum Mechanics: 10 | Delta Sector Languages: 5 Gather Information: 1 | Long Term Care: 15 Toxicology: 5 |
| Traits: Education +5; Scientific Sense +5; Nerves -5; Comeliness -5 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Chronometer, Science Officer's Crew Pack - Ship's (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Environmental Scanner, Science Kit). TEC 37; Cash 3.92 MU. |
Notes: Louis Mathers (known by his shipmates as "Slim") was recruited as the science officer aboard ISS Butterfish by Phloon De Lux. It's not known whether or not Slim was aware that accepting the post of science officer on board an Interstel starship also made him the executive officer or not. Slim was described by the ship's communications officer as being "a pasty-white human wearing shop glasses', with a "slide-rule" personality; a quintessential scientist. As the ship's science officer, Slim was responsible for gathering the information that ultimately lead to all of Butterfish's colonial recommendations.
Slim ultimately died in the final showdown with the Uhl. The stats presented here may be used for any campaign set during the Delta Sector Campaign (4640). |
Ptexok
Ptexok| Species: Veloxi | Billet: CEO, Ptexaco Fuel Company | Gender: Male |
| Height: 1.45 m | Mass: 47.5 kg | Handedness: Lower Right |
| Birth Date: 16-7-4614 (Age 28; Adult) | Initiative: +3 |
| Attack Bonuses - Melee: +12; Ranged: +14 | Saves - Fortitude: +6, Reflex: +9, Willpower: +6 |
| HP/NHP: 80 | HD/THD/FHD: 59/59/50 | SI: 115 |
| Power: 70 | Finesse: 90 | Physique: 63 | Intellect: 74 | Acumen: 64 | Charm: 58 |
Three-Dimensional Maneuvers: 30 Brawling: 25 Lifting: 15 | Dodge: 25 Dexterous Maneuvers: 45 Hiding and Seeking: 20 | Concentration: 20 Stamina: 28 Recuperation: 15 | Knowledge: 30 Cunning: 24 Resourcefulness: 20 | Perception: 35 Performance: 20 Survival: 9 | Personality: 25 Leadership: 23 Diplomacy: 10 |
| Command: 140/150 | Science: 90/150 | Navigation: 270/270 | Engineering: 110/220 | Communications: 50/90 | Medicine: 10/90 |
Inspire: 20 Battle Tactics: 25 Coordination: 15 Experience: 30 Security: 50 | Starship Technology: 20 Astronomy: 15 Geology: 10 Anthropology 15 Sensor Use: 30 | Astrogation: 35 Orientation: 25 Marksmanship: 10 Ballistics: 10 Combat Maneuvers: 35 Starship Piloting: 45 Vehicle Piloting: 25 Stealth: 10 Evasive Maneuvers: 35 Targeting: 30 | Metallurgy: 10 Weaponry: 5 Mechanics: 25 Synthesize: 5 Jury Rig: 20 Damage Control: 45 | Bluff: 15 Negotiation: 20 Gather Information: 15 | Intensive Care: 10 |
| Traits: Navigational Sense +5; Senses (Sound) +5; Senses (Sight) +5; Wealth +5; Overconfident -10; Impulsive -5; Greed -5 |
| Equipment: Military Working Uniform, Civilian Dress Outfit, Civilian Casual Outfit, Boots, Pocket Holster, Wallet, Debit Chit, Chronometer, Briefcase, Navigator's Crew Pack - Personal (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Hand-held Global Navigation/Triangulation System, Compass), PDA w/ Office Application Software, Short-Range Communicator, Class Three Phased Beam Laser. TEC 36; Cash 4.60. |
Notes: Ptexok was one of two Veloxi recruited by Captain Phloon De Lux to serve aboard Butterfish, and was the first officer aboard the ship to receive full training. Like most navigators, Ptexok performed most of the actual work involved in the ship's explorations of the Delta Sector. After surviving the final encounter with the Uhl, Ptexok saw the opportunity to take advantage of the new fuel trade that was about to hit the galaxy, and founded the Ptexaco Fuel Company. Today, this company dominates the galactic shyneum market.
These stats as presented here represent the character in the years since 4640, after he's become a very successful business executive and company owner. |
Rrexolixi
Rrexolixi| Species: Veloxi | Billet: Acolyte, 34th Temple of Thdok-Bryg-Ahhh | Gender: Male |
| Height: 1.61 m | Mass: 52.5 kg | Handedness: Upper Right |
| Birth Date: 27-5-4615 (Age 27; Adult) | Initiative: +3 |
| Attack Bonuses - Melee: +3; Ranged: +7 | Saves - Fortitude: +7, Reflex: +7, Willpower: +9 |
| HP/NHP: 80 | HD/THD/FHD: 57/57/50 | SI: 80 |
| Power: 37 | Finesse: 72 | Physique: 76 | Intellect: 74 | Acumen: 40 | Charm: 49 |
Three-Dimensional Maneuvers: 5 Brawling: 12 Lifting: 20 | Dodge: 20 Dexterous Maneuvers: 37 Hiding and Seeking: 15 | Concentration: 25 Stamina: 31 Recuperation: 20 | Knowledge: 34 Cunning: 10 Resourcefulness: 30 | Perception: 25 Performance: 10 Survival: 5 | Personality: 20 Leadership: 15 Diplomacy: 14 |
| Command: 30/150 | Science: 30/220 | Navigation: 20/290 | Engineering: 280/250 | Communications: 40/100 | Medicine: 50/100 |
Inspire: 15 Coordination: 10 Experience: 5 | Biology: 5 Geology: 15 Sensor Use: 10 | Orientation: 10 Vehicle Piloting: 10 | Metallurgy: 15 Applied Relativity 15 Weaponry: 15 Electromagnetism: 15 Nuclear Physics: 50 Mechanics: 25 Synthesize: 35 Jury Rig: 30 Damage Control: 55 Quantum Mechanics: 25 | Bluff: 5 Distress: 15 Gather Information: 20 | Long Term Care: 20 Toxicology: 15 Pathology: 5 Psychology: 10 |
| Traits: Education +10; Discipline +5; Luck -5; Wealth -5; Creed (Thdok-Bryg-Ahhh) -5 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer. TEC 1; Cash 9.15 SP. |
Notes: Rrexolixi was one of two Veloxi recruited by Captain Phloon De Lux to serve aboard Butterfish. Rrexolixi is not mentioned much in the Buttershark's story; his initial suggestion of mining as a source of revenue for the ship demonstrated his unfamiliarity with the economics of the Delta Sector early in Butterfish's mission. There is no mention of the ship ever receiving any actual damage; for the most part Rrexolixi's major contribution to the mission was in renaming the ship Buttershark, after the ship was re-outfitted with top grade equipment. A quiet Veloxi with a deep spiritual side, Rrexolixi went off to study theology with the Tandelou after surviving the final encounter with the Uhl.
These stats as presented here represent the character in the years since 4640, after he's become a student of the followers of Thdok-Bryg-Ahhh. |
Cionia
Cionia| Species: Elowan | Billet: MedO, ISS Buttershark | Gender: Hermaphrodite |
| Height: 1.5m | Mass: 45 kg | Handedness: Lower Left |
| Birth Date: 17-10-4512 (Age 127; Adult) | Initiative: +9 |
| Attack Bonuses - Melee: +0; Ranged: +2 | Saves - Fortitude: +1, Reflex: +2, Willpower: +8 |
| HP/NHP: 20 | HD/THD/FHD: 50/47/48 | SI: 20 |
| Power: 6 | Finesse: 29 | Physique: 14 | Intellect: 109 | Acumen: 88 | Charm: 66 |
| Lifting: 6 | Dodge: 4 Dexterous Maneuvers: 15 Hiding and Seeking: 10 | Concentration: 10 Stamina: 4 | Knowledge: 44 Cunning: 35 Resourcefulness: 30 | Perception: 35 Performance: 30 Survival: 23 | Personality: 30 Leadership: 15 Diplomacy: 21 |
| Command: 0/150 | Science: 95/90 | Navigation: 90/140 | Engineering: 0/160 | Communications: 90/220 | Medicine: 250/270 |
| N/A | Biology: 25 Geology: 15 Archaeology: 5 Anthropology 20 Sensor Use: 30 | Orientation: 25 Marksmanship: 5 Vehicle Piloting: 30 Stealth: 10 Evasive Maneuvers: 20 | N/A | Alpha Sector Languages: 5 Delta Sector Languages: 10 Bluff: 10 Intimidation: 10 Distress: 25 Gather Information: 30 | Intensive Care: 45 Long Term Care: 30 Toxicology: 20 Pathology: 40 Psychology: 20 Primatology: 20 Entomology: 20 Herpetology: 20 Herbology: 30 Xenobiology: 5 |
| Traits: Temper +10; Empathic Sense +20; Honest -10; Overconfident -10 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Doctor's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Medical Kit). TEC 33; Cash 13.15 SP |
Notes: Cionia was the only Elowan ever to serve aboard Butterfish, and was one of Phloon De Lux's initial recruits for the ship. She wasn't with the ship for very long; after spending time in Dweenle territory, the Dweenle offered to exchange officers. Captain De Lux agreed, thinking perhaps a Dweenle crewmember would help them gather information or better prices from the pathetic little beings. None of the ship's officers (including Cionia) volunteered; ultimately the communications officer volunteered Cionia, who was transferred over to the Dweenle ship before she could protest. Cionia's ultimate fate is unknown; she either somehow made it back to society, is still living with the Dweenle, or ultimately died from severe depression.
The stats presented here represent Cionia's last known level of training, and may be used for any campaign set during or after the Delta Sector Campaign (4640). |
Prutzoop
Prutzoop| Species: Dweenle | Billet: MedO, ISS Buttershark | Gender: Male |
| Height: 0.9m | Mass: 9 kg | Handedness: Left |
| Birth Date: 5-9-4628 (Age 11; Adult) | Initiative: +7 |
| Attack Bonuses - Melee: +3; Ranged: +3 | Saves - Fortitude: +3, Reflex: +3, Willpower: +1 |
| HP/NHP: 40 | HD/THD/FHD: 54/48/51 | SI: 40 |
| Power: 35 | Finesse: 35 | Physique: 30 | Intellect: 15 | Acumen: 12 | Charm: 10 |
Three-Dimensional Maneuvers: 20 Lifting: 15 | Dodge: 5 Dexterous Maneuvers: 10 Hiding and Seeking: 20 | Concentration: 15 Stamina: 5 Recuperation: 10 | Knowledge: 10 Cunning: 5 | Perception: 5 Performance: 5 Survival: 2 | Leadership: 5 Diplomacy: 5 |
| Command: 40/150 | Science: 40/120 | Navigation: 40/120 | Engineering: 20/80 | Communications: 50/250 | Medicine: 220/220 |
Coordination: 20 Experience: 20 | Biology: 15 Anthropology 5 Sensor Use: 20 | Orientation: 15 Vehicle Piloting: 5 Evasive Maneuvers: 25 | Nuclear Physics: 5 Synthesize: 15 | Delta Sector Languages: 10 Bluff: 5 Distress: 15 Gather Information: 20 | Intensive Care: 50 Long Term Care: 35 Toxicology: 30 Pathology: 45 Psychology: 20 Xenobiology: 40 |
| Traits: Reputation -5; Nerves -10; Memory +15 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Doctor's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Medical Kit). TEC 33; Cash 30.15 SP |
Notes: Prutzoop was one of the first Dweenle exchange officers to serve aboard an Interstel starship (and if the lobby of the crews who served with Dweenle officers is successful, he'll be one of the last ones too). Exchanged for Butterfish's Doctor Cionia, Prutzoop served aboard Butterfish for a number of weeks and was present for the ship's re-christening. He was ultimately exchanged to the G'Nunk for Doctor Grrg'ah. His present status is unknown (though knowing the G'Nunk attitude towards the Dweenle, he likely didn't survive for very long among them). According to Buttershark's communications officer, Prutzoop did little more than whine the entire time he was aboard.
The stats presented here are for a trained Dweenle physician, and may be used for any campaign set during or after the Delta Sector Campaign (4640). |
Grrg'ah
Grrg'ah| Species: G'Nunk (Humanoid) | Billet: MedO, ISS Buttershark | Gender: Female |
| Height: 2.98 m | Mass: 288 kg | Handedness: Right |
| Birth Date: 7-5-4634 (Age 55 months; Adult) | Initiative: +1 |
| Attack Bonuses - Melee: +9; Ranged: +12 | Saves - Fortitude: +8, Reflex: +9, Willpower: +6 |
| HP/NHP: 100 | HD/THD/FHD: 52/58/42 | SI: 120 |
| Power: 61 | Finesse: 96 | Physique: 88 | Intellect: 80 | Acumen: 65 | Charm: 40 |
Three-Dimensional Maneuvers: 20 Brawling: 15 Lifting: 26 | Dodge: 25 Dexterous Maneuvers: 40 Hiding and Seeking: 31 | Concentration: 35 Stamina: 30 Recuperation: 23 | Knowledge: 35 Cunning: 25 Resourcefulness: 20 | Perception: 30 Performance: 15 Survival: 20 | Personality: 20 Leadership: 5 Diplomacy: 15 |
| Command: 90/150 | Science: 85/100 | Navigation: 80/220 | Engineering: 60/100 | Communications: 60/50 | Medicine: 90/90 |
Inspire: 5 Battle Tactics: 25 Coordination: 10 Experience: 20 Security: 30 | Biology: 25 Geology: 10 Archaeology: 5 Anthropology 15 Sensor Use: 30 | Orientation: 20 Marksmanship: 15 Vehicle Piloting: 20 Stealth: 10 Evasive Maneuvers: 15 | Nuclear Physics: 20 Mechanics: 10 Synthesize: 25 Quantum Mechanics: 5 | Bluff: 10 Intimidation: 20 Distress: 5 Gather Information: 25 | Intensive Care: 30 Long Term Care: 10 Toxicology: 5 Pathology: 25 Xenobiology: 20 |
| Traits: Empathic Sense +20; Intolerant (Weakness) -10; Honest -5; Addiction (Sadism) -5 |
| Equipment: Military Working Uniform, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Doctor's Crew Pack - Ship's Property (Backpack (Wilderness), PDA, Ship-Linked Communicator, Flashlight (Terrain-Proof), Small Battery, Matches, Canteen, P-Ration, Medical Kit), Satchel, First-Aid Kit, Bullet Belt, Slice-O-Matic. TEC 45; Cash 2.24 SP. |
Notes: Grrg'ah was the third and final ship's doctor to serve aboard ISS Buttershark. She also had the distinction of being the only humanoid G'Nunk to ever serve aboard an Interstel starship (all other G'Nunk officers were invariably worm-variety G'Nunk). For a G'Nunk, Grrg'ah was remarkably laid back, staying with the ship after repeated non-hostile encounters with other races (the hinted burgeoning romantic relationship she ultimately developed with the ship's communications officer may have had a lot to do with this). Grrg'ah came aboard Buttershark with an old-fashioned doctor's bag containing a copy of the G'Nunk Warship Manual, a bullet belt (which she described as "G'Nunk anesthetic"), and her "Slice-O-Matic", a cylindrical device that looked like "it could cut anything from toenails to fusion pipes". After surviving the final battle with the Uhl, Grrg'Ah ran off with the ship's communications officer, ostensibly to conquer the universe. Their current whereabouts are unknown.
The stats presented here may be used for any trained humanoid G'Nunk physician. The Slice-O-Matic may be represented by adding the cost of a multi-tool with twice the cost of a Class Five Blade; it functions as a Blade in combat and causes double the amount of damage of a Class Five Blade. |
Phexipotex and Terrence Willwater¶
As important as the individual starship crews are to Interstel Corporation, the Company does have at administrative division charged with running the company's business affairs and to make decisions (most of which are considered asinine by the individual starship crews). Of all the people in Interstel's administration, two individuals stand out as noteworthy personnel, Terrence Willwater and Phexipotex, the Director and Vice-Director of Starport Central (respectively). These beings are perhaps best known for giving starship crews their initial briefings and overall mission goals, and for serving as the official voice of the Company's board of directors.
The characters as presented here represent their status around 4620, around the time of the launch of the Second Fleet (Starflight One). GMs are welcome to adjust their stats as necessary for their campaigns, including the need to make them older or younger as necessary.
Phexipotex
Phexipotex| Species: Veloxi | Billet: Vice-Director, Starport Central | Gender: Male |
| Height: 1.61 m | Mass: 58.5 kg | Handedness: Upper Right |
| Birth Date: 23-9-4576 (Age 43; Middle Age) | Initiative: +3 |
| Attack Bonuses - Melee: +10; Ranged: +12 | Saves - Fortitude: +5, Reflex: +9, Willpower: +6 |
| HP/NHP: 80 | HD/THD/FHD: 59/59/50 | SI: 90 |
| Power: 74 | Finesse: 90 | Physique: 53 | Intellect: 79 | Acumen: 60 | Charm: 102 |
Three-Dimensional Maneuvers: 34 Brawling: 25 Lifting: 15 | Dodge: 40 Dexterous Maneuvers: 20 Hiding and Seeking: 30 | Concentration: 25 Stamina: 8 Recuperation: 20 | Knowledge: 35 Cunning: 25 Resourcefulness: 19 | Perception: 30 Performance: 20 Survival: 10 | Personality: 25 Leadership: 32 Diplomacy: 45 |
| Command: 170/150 | Science: 100/200 | Navigation: 90/260 | Engineering: 90/230 | Communications: 100/90 | Medicine: 70/70 |
Inspire: 35 Battle Tactics: 20 Coordination: 60 Experience: 25 Security: 30 | Vehicle Technology 5 Planetology: 5 Geology: 5 Archaeology: 10 Anthropology 15 Sensor Use: 40 Meteorology: 2. | Astrogation: 15 Orientation: 5 Ballistics: 5 Starship Piloting: 20 Vehicle Piloting: 20 Stealth: 10 Evasive Maneuvers: 15 | Weaponry: 5 Mechanics: 25 Synthesize: 10 Jury Rig: 30 Damage Control: 20 | Alpha Sector Languages: 10 Delta Sector Languages: 10 Xenolinguistics: 5 Bluff: 30 Intimidation: 5 Negotiation: 20 Gather Information: 20 | Intensive Care: 5 Toxicology: 10 Pathology: 20 Psychology: 20 Entomology: 15 |
| Traits: Reputation +5; Education +5; Contacts +5; Luck -5; Allergic (Pollen) -10 |
| Equipment: Civilian Casual Dress Outfit, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Ankle Holster, PDA, Short Range Communicator, Class One Phased Beam Laser. TEC 8; Cash 0.5 MU. |
| Notes: A fixture in Interstel almost since the Company's founding, Phexipotex has proven himself to be a capable and popular leader. His initial connection to Interstel was through his father Ptnpotex, who himself was one of the original financial backers of Interstel. Ptnpotex arranged for Phexipotex to assume a clerical position within the new company upon emerging from his adolescent cocoon. Though initially reluctant to take the job, Phexipotex eventually performed his duties with gusto and quickly climbed through the ranks of Interstel's administration. By 4615, Phexipotex had achieved the rank of Vice-Director within the company, and had become the head administrator of Starport Central. Later, when Interstel constructed Outpost One, Phexipotex was promoted to the rank of Director and assumed the head administrator position of the new outpost, in light of his many years of excellent performance as an administrator. Phexipotex is perhaps best known to Interstel crews as the official voice of the company's administration; it was he that gave the formal briefings to the first three Interstel fleets. |
Terrence Willwater
Terrence Willwater| Species: Human | Billet: Director, Starport Central | Gender: Male |
| Height: 1.8 m | Mass: 100 kg | Handedness: Right |
| Birth Date: 23-3-4550 (Age 69; Old Age) | Initiative: +5 |
| Attack Bonuses - Melee: +10; Ranged: +14 | Saves - Fortitude: +-2, Reflex: +9, Willpower: +12 |
| HP/NHP: 60 | HD/THD/FHD: 59/59/50 | SI: 70 |
| Power: 54 | Finesse: 97 | Physique: 34 | Intellect: 133 | Acumen: 124 | Charm: 165 |
Three-Dimensional Maneuvers: 35 Brawling: 9 Lifting: 10 | Dodge: 35 Dexterous Maneuvers: 25 Hiding and Seeking: 37 | Concentration: 34 | Knowledge: 55 Cunning: 55 Resourcefulness: 23 | Perception: 74 Performance: 35 Survival: 15 | Personality: 30 Leadership: 65 Diplomacy: 70 |
| Command: 200/150 | Science: 145/290 | Navigation: 190/180 | Engineering: 190/150 | Communications: 190/230 | Medicine: 175/140 |
Inspire: 45 Battle Tactics: 10 Coordination: 60 Experience: 30 Security: 55 | Vehicle Technology 10 Archaeology: 10 Anthropology 50 Sensor Use: 45 Meteorology: 30 | Orientation: 55 Ballistics: 5 Starship Piloting: 20 Vehicle Piloting: 70 Stealth: 10 Evasive Maneuvers: 30 | Metallurgy: 5 Mechanics: 50 Synthesize: 25 Jury Rig: 55 Damage Control: 55 | Alpha Sector Languages: 10 Delta Sector Languages: 10 Bluff: 45 Intimidation: 15 Distress: 5 Negotiation: 65 Gather Information: 40 | Intensive Care: 15 Long Term Care: 5 Toxicology: 30 Pathology: 75 Psychology: 50 |
| Traits: Wealth +20; Contacts +15; Health -5; Tightwad -5; Addicted (Stimulants) -5 |
| Equipment: Civilian Casual Dress Outfit, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Ankle Holster, Class One Phased Beam Laser, PDA w/ Anti-Virus and Office Software Packages, Short Range Communicator, Briefcase, Mechanical Pencil, Journalist's Notepad. TEC 10; Cash 2.29 MU. |
| Notes: Terrence Geoffrey Willwater is a well known financier and philanthropist and held the position of Director of Interstel up until his retirement in 4636, acting as the company's CEO from its founding until 4617. He was a well-known takeover operator and corporate raider during the 4580s; his takeovers put many independent endurium mining corporations out of business. The son of a mineral landsman, Willwater began developing his business savvy during his childhood, when he operated a small media server (which continued operation as his business empire grew; his system is now the heart of the Starport Operations Notices boards). After receiving a degree in business, Willwater founded Wilcorp, an endurium mining corporation. By the age of 35, Willwater made his first major corporate acquisition and continued acquiring many other small-time mining companies. In the early 4590s, Wilcorp was the CEO of the largest endurium mining corporation on the surface of the planet, and was one of seven corporations that ultimately merged together to form Interstel Corporation, with Willwater at its helm. Willwater remained an active voice in the corporation after giving up the CEO position to Leigh V. Malone in 4617, staying on as Director and head administrator of Starport Central. During his long service to the company, Willwater has garnered a reputation as a philanthropist, giving generous monetary support to his alma mater and several other humanitarian organizations. |
Xenon and Borno¶
Anyone familiar with the original games can remember a series of messages at Starport's Operations center sent back and forth between "Xenon" and "Borno", involving money owed by Xenon to Borno and Xenon's attempts to keep from paying it. While there isn't a whole lot of information to go off of for either character aside from those monetary exchanges, it doesn't seem fair to leave them out of SFRPG completely. This section presents a conjecture about these two characters; players are welcome to incorporate them into their adventures as is, or they can attempt to make their own versions of these characters.
Xenon
Xinoktzi ("Xenon")| Species: Veloxi | Billet: Self-Employed, Purveyor of Rare and Valuable Items | Gender: Male |
| Height: 1.61 m | Mass: 52.5 kg | Handedness: Upper Left |
| Birth Date: 4-4-4585 (Age 34; Adult) | Initiative: +3 |
| Attack Bonuses - Melee: +6; Ranged: +11 | Saves - Fortitude: +7, Reflex: +9, Willpower: +5 |
| HP/NHP: 80 | HD/THD/FHD: 59/59/50 | SI: 115 |
| Power: 41 | Finesse: 96 | Physique: 71 | Intellect: 94 | Acumen: 50 | Charm: 70 |
Three-Dimensional Maneuvers: 15 Brawling: 20 Lifting: 6 | Dodge: 25 Dexterous Maneuvers: 31 Hiding and Seeking: 40 | Concentration: 30 Stamina: 16 Recuperation: 25 | Knowledge: 30 Cunning: 39 Resourcefulness: 25 | Perception: 25 Performance: 15 Survival: 10 | Personality: 30 Leadership: 15 Diplomacy: 25 |
| Command: 90/150 | Science: 90/210 | Navigation: 100/260 | Engineering: 80/260 | Communications: 80/100 | Medicine: 80/40 |
Inspire: 5 Battle Tactics: 10 Coordination: 30 Experience: 20 Security: 25 | Biology: 5 Archaeology: 25 Anthropology 10 Sensor Use: 30 Meteorology: 20 | Astrogation: 10 Orientation: 5 Starship Piloting: 10 Vehicle Piloting: 10 Stealth: 30 Evasive Maneuvers: 25 Targeting: 10 | Metallurgy: 5 Mechanics: 10 Synthesize: 30 Jury Rig: 15 Damage Control: 20 | Bluff: 15 Intimidation: 10 Distress: 5 Negotiation: 30 Gather Information: 20 | Intensive Care: 5 Toxicology: 20 Pathology: 10 Psychology: 30 Primatology: 5 Entomology: 10 |
| Traits: Luck +15; Math Expert +10; Greed -5; Tightwad -10 |
| Equipment: Civilian Casual Outfit, Shoes, Wallet, Debit Chit, Deluxe Chronometer, Starfaring Age Wilderness Pack One - Personal (Backpack (Wilderness), Hip Pack, Bedroll, Flashlight (Domestic), Small Battery, Matches, Canteen, P-Ration, Mess Kit, Weapon Cleaning/Repair Kit, Multi-Tool, Purification Tablets), Ankle Holster, Class Three Dazzler. TEC 41; Cash 0.17 MU. |
Notes: Xenon's real name is Xinoktzi, a self-employed purveyor of rare and valuable items, a job he's been at for quite some time now. Legally he's a pawnbroker, but in truth he acts as a fence for more valuable or stolen merchandise of any type. He's used the Starport Operations Notices board to contact his clients for many years; it's unknown if he thinks the line is secure (i.e. only he and his clients can see the messages) or if he knows it isn't but still uses it anyway. It has been suggested that Xenon is on Interstel's payroll, but that has never been corroborated; all attempts to trace the Xenon source address to date have failed. It is known that he pawned off an extremely rare and valuable item from one of Borno's jobs sometime around 4620; the details are fuzzy, but what is known is that Borno never collected the money due.
The stats presented here represent Xenon sometime around 4620, before he "goes relativistic." |
Borno
Samantha Ripley ("Borno")| Species: Human | Billet: Mercenary | Gender: Female |
| Height: 1.7 m | Mass: 50 kg | Handedness: Left |
| Birth Date: 11-7-4580 (Age 39; Adult) | Initiative: +5 |
| Attack Bonuses - Melee: +8; Ranged: +11 | Saves - Fortitude: +7, Reflex: +8, Willpower: +10 |
| HP/NHP: 60 | HD/THD/FHD: 55/55/47 | SI: 145 |
| Power: 54 | Finesse: 84 | Physique: 70 | Intellect: 79 | Acumen: 101 | Charm: 57 |
Three-Dimensional Maneuvers: 19 Brawling: 25 Lifting: 10 | Dodge: 20 Dexterous Maneuvers: 35 Hiding and Seeking: 29 | Concentration: 25 Stamina: 30 Recuperation: 15 | Knowledge: 20 Cunning: 25 Resourcefulness: 34 | Perception: 35 Performance: 26 Survival: 40 | Personality: 25 Leadership: 12 Diplomacy: 20 |
| Command: 100/150 | Science: 130/240 | Navigation: 125/150 | Engineering: 120/140 | Communications: 140/150 | Medicine: 100/210 |
Inspire: 10 Battle Tactics: 25 Coordination: 15 Experience: 20 Security: 30 | Biology: 5 Starship Technology: 10 Vehicle Technology 5 Planetology: 30 Astronomy: 25 Anthropology 20 Sensor Use: 35 | Marksmanship: 15 Ballistics: 15 Combat Maneuvers: 25 Starship Piloting: 15 Vehicle Piloting: 20 Stealth: 20 Evasive Maneuvers: 10 Targeting: 5 | Weaponry: 25 Mechanics: 30 Synthesize: 10 Jury Rig: 35 Damage Control: 15 Quantum Mechanics: 5 | Alpha Sector Languages: 10 Jam: 30 Bluff: 20 Intimidation: 40 Negotiation: 15 Gather Information: 25 | Intensive Care: 30 Toxicology: 25 Pathology: 20 Psychology: 15 Primatology: 5 Entomology: 5 |
| Traits: Reputation +5; Quick Draw +5; Nerves +5; Greed -15 |
| Equipment: Military Working Uniform, Boots, Hip Holster, Wallet, Debit Chit, Deluxe Chronometer, Starfaring Age Wilderness Pack Three - Personal (Backpack (Wilderness), Hip Pack, Bedroll, Flashlight (Domestic), Small Battery, Matches, Canteen, P-Ration, Backpack Tent, Rope, Lockpick Kit (Mechanical), Multi-Tool), Class Three Pulse Repeater Laser, Class One Ballistic Plating. TEC 51; Cash 1.92 MU. |
Notes: Borno's true name is Samantha Ripley, a young woman who has made quite a name for herself as a soldier-for-hire (a mercenary) on Arth. While she prefers to operate as a freelance bounty hunter for whoever can afford her services, she isn't picky about the kind of work that comes her way, even going so far as to commit acts of outright theft on occasion. It is known that she has used the pawnbroker Xenon as a fence for her more illicit operations, the latter having managed to hack his way into the Starport Operations Notices system to create Borno her own message account. Around 4620, Borno was involved in the theft of an extremely rare and valuable object. As usual, she turned to Xenon to exchange the item for money. For unknown reasons, Xenon has never paid her what she was owed (something which may or may not turn out well for the pawnbroker).
The stats presented here represent Borno around 4620. |
Non-Canonical Characters
This final section of the Who's Who has been devoted to characters that have made it into the Starflight Universe, but are not part of Starflight's "canon". These include some of the more memorable characters that have appeared at the Interstel Comm Center over the years in pieces of fan fiction. For more on the stories of these characters, check out the ICC boards at http://icc.starflight3.org.
Dennis Orr
submitted by NCCAD
Dennis Orr| Species: Human | Billet: Interstel Starship Captain (Retired) | Gender: Male |
| Height: 1.74 m | Weight: 83 kg | Handedness: Right |
| Birth Date: 5-4-4596 (Age 46; Middle Aged) | HP/NHP: 60/60 |
| SI: 115 | HD: 57/57/50 | Initiative: +5 |
| Attack Bonuses - Melee: +8; Ranged: +9 | Saves - Fortitude: +5, Reflex: +12, Willpower: +34 |
| Power: 60 | Finesse: 70 | Physique: 52 | Intellect: 92 | Acumen: 95 | Charm: 82 |
Three-Dimensional Maneuvers: 20 Brawling: 30 Lifting: 10 | Dodge: 30 Dexterous Maneuvers: 35 Hiding and Seeking: 5 | Concentration: 20 Stamina: 20 Recuperation: 12 | Knowledge: 37 Cunning: 20 Resourcefulness: 35 | Perception: 40 Performance: 30 Survival: 25 | Personality: 30 Leadership: 30 Diplomacy: 22 |
| Command: 150/150 | Science: 70/260 | Navigation: 200/210 | Engineering: 40/220 | Communications: 150/160 | Medicine: 90/150 |
Inspire: 60 Battle Tactics: 20 Coordination: 25 Experience: 25 Security: 20 | Starship Technology: 20 Vehicle Technology: 20 Sensor Use: 10 Meteorology: 20 | Marksmanship: 20 Ballistics: 20 Combat Maneuvers: 30 Starship Piloting: 50 Vehicle Piloting: 50 Evasive Maneuvers: 30
| Weaponry: 10 Mechanics: 20 Damage Control: 10 | Bluff: 30 Intimidation: 60 Negotiations: 50 Gather Information: 10 | Intensive Care: 10 Toxicology: 40 Pathology: 40 |
| Traits: Nerves +10; Reflexes +5; Discipline +25; Navigational Sense +10; Addicted (Tobacco) -5; Impulsive -2; Obsessed (Figuring Out What Happened To Him) -10; Comeliness -2; Reputation -20. |
| Equipment: Civilian Street Casual Outfit, Boots, Coat, Shoulder Holster, Satchel, Wallet, Debit Chit, PDA, Short Range Communicator, Medium Battery X2, Class Three Slugthrower, Bullet Magazines X2. TEC 14; Cash 19.86 MU. |
| Notes: Previously the back-up navigator on one of the 4620 flotilla starships, Orr was given his own ship in the first month of 4639, which launched as part of Interstel's third fleet. Until fourth month of 4640, he served as commanding officer of ISS Star Sapphire. He left that post voluntarily after a mysterious incident which resulted in a blastopod being detonated on the Earth continent of Australia. Officially, he is currently retired and leading a private life on Arth. Orr is laconic, realistic, somewhat blunt, though fair-minded and cool-headed. He is not exceptionally curious regarding things out of his fields of interest. Somewhat restless, he needs to be engaged in something that he finds worthy or important. Orr has exceptionally blue eyes. |
Henry Morgan
submitted by PBDoughboyy
Henry Morgan| Species: Human | Billet: Former CO, ISS Bumbler | Gender: Male |
| Height: 1.8 m | Weight: 100 kg | Handedness: Right |
| Birth Date: 1-6-4596 (Age 23; Adult) | Initiative: +5 |
| Attack Bonuses - Melee: +8; Ranged: +10 | Saves - Fortitude: +8, Reflex: +7, Willpower: +10 |
| Power: 55 | Finesse: 70 | Physique: 80 | Intellect: 85 | Acumen: 100 | Charm: 110 |
Three-Dimensional Maneuvers: 15 Brawling: 30 Lifting: 10
| Dodge: 25 Dexterous Maneuvers: 30 Hiding and Seeking: 15 | Concentration: 40 Stamina: 20 Recuperation: 20 | Knowledge: 20 Cunning: 40 Resourcefulness: 25 | Perception: 45 Performance: 35 Survival: 20 | Personality: 30 Leadership: 40 Diplomacy: 40 |
| Command: 140 | Science: 120 | Navigation: 110 | Engineering: 75 | Communications: 60 | Medicine: 90 |
Inspire: 40 Battle Tactics: 20 Coordination: 40 Experience: 10 Security: 30
| Biology: 10 Starship Technology: 5 Archaeology: 15 Anthropology: 35 Sensor Use: 45 Meteorology: 10 | Orientation: 5 Combat Maneuvers: 30 Vehicle Piloting: 10 Stealth: 5 Evasive Maneuvers: 30 Targeting: 30 | 'Applied Relativity': 5 Nuclear Physics: 10 Mechanics: 15 Jury Rig: 15 Damage Control: 20 Quantum Mechanics: 10 | Bluff: 20 Negotiations: 20 Gather Information: 20 | Intensive Care: 10 Long-Term Care: 5 Toxicology: 35 Pathology: 5 Psychology: 35 |
| Traits: Senses (Sight) +5, Comeliness+15, Insane -15, Lecherous -5 |
| Equipment: Military Dress Uniform Outfit, Military Service Uniform Outfit, Boots, Duty (Hip) Holster, Wallet, Debit Chit, Deluxe Chronometer, Backpack (Wilderness), Hip Pack, Bedroll, Flashlight (Domestic), Small Battery, Matches, Canteen, P-Ration, Toiletry Kit, Mechanical Pencil, Journalist's Notepad, Multi-Tool. TEC 35; Cash 4.41 MU. |
| Notes: Captain Morgan was a promising young starship captain recruited by Interstel in 4639 (even though he was known to be a bit of a womanizer at the time). In 4640, his ship (ISS Bumbler) launched as part of the third fleet. After that time, Morgan began exhibiting increasingly odd and disturbing behavior, sometimes appearing on the bridge of his ship with wooden casks and dressed in a red tunic and hat with a bluish cape. The details of these occurrences are very fuzzy and it's been suggested that shortly afterwards the crew entered into an extended state of inebriation. Things came to a head around third month 4640, when his crew departed Starport Outpost One ostensibly to report on weather systems for someone or something called "Zharous" (the exact identity of this alleged being has never been satisfactorily ascertained). The mission ultimately resulted in the death of most of his crew from repeated lightning hits, and his removal from Interstel to the New Arkham Psychiatric Hospital on Arth. It's still not known whether his apparent psychotic break was due to the stress of starship command, or due to a depression from not being able to fulfill his dream (to own and operate his own brewery). |
Sumiss
submitted by NCCAD
Hirys Sumiss| Species: Thrynn | Billet: Used Spacecraft Salesman (4640-present); Host of "Sssunrise with Sumiss" (-4639) | Gender: Male |
| Height: 1.65 m | Weight: 84 kg | Handedness: Left |
| Birth Date: 23-7-4605 (Age 35; Old Age) | Initiative: +5 |
| Attack Bonuses - Melee: +3; Ranged: +3 | Saves - Fortitude: +3, Reflex: +3, Willpower: +8 |
| HP/NHP: 60 | HD/THD/FHD: 54/54/50 | SI: 60 |
| Power: 34 | Finesse: 39 | Physique: 38 | Intellect: 79 | Acumen: 86 | Charm: 65 |
Three-Dimensional Maneuvers: 15 Brawling: 10 Lifting: 9
| Dodge: 15 Dexterous Maneuvers: 10 Hiding and Seeking: 14 | Concentration: 18 Stamina: 10 Recuperation: 10 | Knowledge: 23 Cunning: 34 Resourcefulness: 22 | Perception: 30 Performance: 25 Survival: 31 | Personality: 35 Leadership: 10 Diplomacy: 20 |
| Command: 120/150 | Science: 70/170 | Navigation: 90/160 | Engineering: 80/150 | Communications: 270/270 | Medicine: 90/10 |
Inspire: 30 Coordination: 30 Experience: 60
| Vehicle Technology: 15 Archaeology: 10 Anthropology: 15 Sensor Use: 20 Meteorology: 10 | Orientation: 20 Ballistics: 10 Vehicle Piloting: 15 Evasive Maneuvers: 25 | Mechanics: 40 Jury-Rig: 40
| Alpha Sector Languages: 30 Bluff: 90 Intimidation: 75 Negotiation: 35 Gather Information: 40 | Intensive Care: 30 Toxicology: 30 Herpetology: 30 |
| Traits: Comeliness -10; Reputation -5; Health -2; Temper -5; Impulsive -5; Intolerant (Elowan) -5; Wealth +15; Social Status +5; Education +2; Contacts +10. |
| Equipment: Civilian Casual dress, Shoes, Satchel, Audio Recorder, Journalistic Notepad, Wallet, Debit Chit, Deluxe Chronometer, PDA, Long Range Communicator, Laptop Computer. TEC 18; Cash 23.92 MU. |
Notes: A semi-famous radio personality on Arth, Sumiss came under fire after making racially disparaging comments on air about a group of Elowan. Despite repeated apologies, Globewide Arth bowed to unrelenting public pressure and cancelled his morning show, to the chagrin of the relatively few individuals who actually listened to it. Subsequently, he found new work hawking wares for Thoss Used Spacecraft Sales.
Stats shown here are for Sumiss right at the time of his dismissal from "Sssunrise with Sumiss". |
NEXT: 12.4 Miscellaneous Issues of Space ExplorationPREVIOUS: 12.3.1 Character ArchetypesTOP